Leisure Suit Larry Reloaded Project Update #71: A Special Message from Al Lowe

Hi everybody, it’s Al Lowe again.

My buddy Larry Laffer and I need your help. Ever since Leisure Suit Larry: Reloaded shipped, we’ve been working on a major update and now it’s ready for testing. We’ve added some cool new enhancements that I can’t wait for you to see! But before it gets released “into the wild,” it needs to be severely tested. I can’t think of anyone better than YOU to see it, stress it, bang on it, and otherwise wring out the bugs! What I’m trying to say is: I’m looking for some good game testers for the next version of Leisure Suit Larry: Reloaded. If you can help, you will need:

· a PC (not phone, tablet, Mac, etc. just yet)

· to be detail oriented

· to be able to give up about 3 hours a day for 3 days this week (and maybe more?)

· a Steam account (or we can’t get the new version to you)

· to be willing to file bug reports via email at the end of each testing session.

· to keep notes and screenshots of bugs found (in case we need them later)

Think you can “rise to the occasion?” (Unlike Larry!) If you have what it takes, email my buddy Chris Myers, cmyers@replaygamesinc.com, to apply.

And help us reload Reloaded!

SpaceVenture Project Update #80: September 16 Update

Hello wonderful lady and gentle-backer folks! As always the team is still plugging away with SpaceVenture. A lot of time these past couple of weeks have been spent in dealing with artwork, so Mark has been crazy busy working with his graphics team.

An executive decision was made this week to use more 3D character models versus 2D character models in the game. We feel this direction is the best solution due to issues in having the characters interacting with each other. Originally the plan was to have some 3D characters and some 2D characters, but after having so many issues in having them work together in cut scenes, the decision became clear that going the direction of 3D on all character interaction was the best way to go.

Almost all scene artwork and objects will still continue to be 2D in order to keep costs at a minimum!

In closing, Mark has allowed me to share a scene with you. So here ya go!

With love,

Chris Pope a.k.a your humble local intergalactic SpacePope

Media - Image

Being #DownRightAwesome.

I know these are tough times, so not everyone can donate. And I, more than anyone, can definitely understand (and respect!) that! So if you’re not able to donate, PLEASE do not feel inclined to! But I would love if you tweeted, posted, and shared the URL to my page for the Down Syndrome Walk. Even if no one donates, getting the word out there about Down Syndrome and raising awareness about it – will make me feel just as good!

With much love, Tawmis!


When Dexter was born, my life was changed. And he’s not even MY son. He’s the son of Jason and Colette Cosky, whom I love very much. But when Dexter entered my life, it definitely changed. I suddenly wanted to fight for a better tomorrow. Not just for myself, but for Dexter. I wanted him to be able to achieve every dream he could muster; I wanted him to walk in a world without any limitations or prejudice.

Dexter and I.

I’m walking in the 2013 San Diego Buddy Walk® Oktoberfest to show my support for the more than 350,000 individuals with Down syndrome in the United States. I want to do my part to make sure that each individual is given every opportunity to reach their full potential.

Every step I take, every dollar I raise will help ensure that each individual with Down syndrome in the United States will be able to do just that. Last year alone, over $9.5 million dollars was raised nation-wide for local and national education, research and advocacy programs.

Your involvement in the Buddy Walk — by walking with me or by sponsoring me — will make steps for a brighter tomorrow for all individuals with Down syndrome. Together we can enhance the quality of life for people with Down syndrome.

This year the walk will be held on Saturday, October 19, 2013 at NTC Park in Liberty Station (Point Loma).

Thank you for supporting me — and all individuals with Down syndrome.

Poem I Wrote For Dexter.

SpaceVenture Project Update #79: September 1st Update: Chugging along!

Hey guys, the last couple of weeks have been a bit slow due to some issues we ran into code wise. Please don’t take that in a negative light, it’s part of the process as you can imagine. Things are coming along though and we’ve got some cool stuff to show you very soon!

Scott has been busted tail to get narrative stuff into the game, which includes the demo that will eventually get updated as well!

Stay tuned for more interesting news in the next update!

Chris Pope a.k.a your humble local intergalactic SpacePope