SpaceVenture Project Update #115: Two Guys SpaceVenture


  • Last scenes in the game are still being worked on, but are much closer to completion then they were previously. You will see some of what that entails in this update.
  • A tremendous amount of time has been put in on debugging earlier scenes in the game to make things play smoothly and we are happy to report that the majority of bugs are now squashed!
  • There are still some cutscenes that are incomplete including the ending to the game that have to be added.
  •  We are still looking to set an exact date on VO recording and will announce that as soon as possible. We will also announce more info on the voice actors signed on to the project when that time comes.
  •  We know you all are ready for a release date. We’ll have that out as soon as we can. As you can probably imagine, we are hesitate to throw out another release date.
Guys we are really excited about how close things are! There is light at the end of the tunnel and no signs of a train so far! We are beginning alpha testing with a handful of select people beginning in the next couple of weeks. Once alpha testing is complete and things are fixed based on the findings, we will begin moving forward with backer beta testing.
Just a small warning, we are gonna try and not be super spoilery here as much as possible. If what is said, sounds vague, now you know why. There almost always is a final showdown in adventure games between the main character and an antagonist of sorts, so it will come to be no surprise that Ace and friends will have to deal with quite a few obstacles along the path of reaching the ending.

In the above image, you are seeing that Ace has been strapped to a chair and based on what’s happening, you can guess that this is not a good thing. In part of the ending sequence, Rooter is the hero. You’ll have to control Rooter(not for the first time) to help Ace out of the sticky situation he has found himself in.

Keep in mind, we are purposely not giving you any back story here as to not spoil anything, but clearly Rooter needs to stop the “MEMORY WIPE” that is occurring before it is too late. There is a very unique set of puzzles that have to be solve to take care of saving Ace. Below is a video that will give you guys an idea of a little of what is involved in this scene. This is still a work in progress, so music and SFX have not been added yet. the design/building of SpaceVenture, we have been recording footage of it’s creation. To compliment the previous video, we thought you guys might want to see a little bit of the behind the scenes footage of how this scene came about. This sequence and puzzle design was the brain child of Mark Crowe. Here is a little footage of Mark talking about his vision for it. DIARY ENTRY 

For $30 backers and up, log on to the SVRewards website to view a diary entry behind the scenes video of myself(Chris Pope) discussing some of what it took to make the puzzle mechanics work. There is a “forgot password” option on the website but if you have problems logging in, please feel free to email contact @ Remember, currently this is only for $30 an up backers. All behind the scenes materials will be released to everyone once the game ships.


Below is another glimpse at one of the final sequences in SpaceVenture. We aren’t gonna give any hint of what is going on here as again not to spoil anything. Definitely some fun to be had here at the end of the game for you though!


This Thursday November 16th, we are gonna have a vote for three items in SpaceVenture. This will involve your 3 favorite villains seen in this image:

And it will also involve the hair style and outfit of one of the other characters in the game. Be on the look out via email so you can vote!

How to vote?

Keep an eye out for a Kickstarter message to come through email. That email will contain a link so that you can vote!

Thanks everyone!

Chris Pope a.k.a your local intergalactic SpacePope