King’s Quest VII – Fan Patch by Semi-Happy Partygoer

Semi-Happy Partygoer over on the Sierra Help Forums has been developing a patch that fixes a number of things in the King’s Quest VII: The Princeless Bride.

Version 1 – KQ7Patch Download

 Just place them in your patch or main game folder and you’ll be good to go.

The more I’ve searched, the more minor discrepancies I’ve discovered, though some will take longer to correct. I shall update this thread once I’ve made more progress. In the meantime, these fixes cover many of the more noticeable errors.

Please note I’ve only tested these with version 2.00b (the only DOS version, and the one available through Collector’s SHP installer). Unless otherwise noted, I cannot guarantee all will work with earlier versions as of yet.

Feel free to let me know if you encounter any issues.

PART ONE:
836.v56 – Rosella walking sprite. Fixed palette issues and facial anomalies in standing frames.
1255.v56 – Valanice acquiring and tasting salt water from pool. Fixed location of shadow color in palette index – no longer appears blue.
1256.v56 – Statue Bowl. Fixed coordinates for glowing effect when creating fresh water. Animation no longer off-centre.
2236.v56 – Titania in bad ending. Fixed one frame with incorrect shadow color.
2241.v56 – Rosella walking sprite used in volcano control room. Fixed same issues as above.
3100.v56 – Feldspar. Fixed animation coordinates and recolored aberrant red pixel to match other frames.
3209.v56 – Lady Ceres as Tree. This restores the original background art style branch to the tree, which was featured in the resources but unused. Instead, the first cel-animated loop for the transformation sequence was used in all instances. This revision makes the branch less conspicuous and helps it blend in more naturally.
3264.v56 – Cornucopia Maiden. Corrected positioning of cornucopia filling animation.
4316.v56 – Shrunken Heads. Corrected positioning of shrunken heads talking animation.
5326.v56 – Falderal badger. Fixed color of eyelids while talking.
5328.v56 – Falderal badger. Fixed color of eyelids while talking.
6051.v56 – Valanice entering crystal ball. Fixed location of shadow color in palette index – no longer appears blue.
6065.v56 – Lachesis. Thread no longer appears black while talking but proper yellow color like the rest of her frames.
20554.v56 – Forging troll. Restores missing lip-sync frames before he passes out from sulfur smoke. NOTE: not required for earlier versions of the game, just 2.00b.
30902.v56 – Rosella talking in Black Cloak. Adjusted coordinates of talking facial animations for several loops.