SpaceVenture Update #129: Two Guys SpaceVenture – by the creators of Space Quest

Hello everyone! We wanted to give you a quick update with some pretty exciting news. First off, we wanted to thank you for all the feedback we got on the backer only release build of SpaceVenture. We learned a whole lot about items that needed some serious work on the game. We were able to resolve the vast majority of the issues that were brought up by you all that reported issues to us.  

If for some reason you didn’t get the email for that build, please await word from us on a new build. That previous build definitely had some issues and we prefer to send out a new build of the game with fixes. So again, if you didn’t get that build, please stay tuned for a new more stable build of the game to be released in the future. 

After releasing the build of the game towards the end of 2022, we immediately began working on another build, but wanted to make sure we had gotten the reported issues fixed. As always, things slowed down during the holiday season. In January, we began getting ramped up to finalize the new build to send out to you all here at the beginning of 2023, however, we have something really exciting to let you know.

In February, we were contacted by Ken Williams (Co-founder of Sierra On-line/Cygnus Entertainment) about a partnership that would involve some really great possibilities for the future of SpaceVenture. As you are aware, the majority of the team is only able to work on the game part time at this point. And no one is being paid anything, due to being low on funds. We are in talks with Ken about bringing some fresh funding into the project that would involve the following:

  • Some full time paid developers that would help solidify the code and fix remaining bugs that will make the game play better. This would also involve making sure code is updated with the latest and greatest version of the Unity engine.
  • QA folks to assist in making sure the game is at the level of quality that it deserves.
  • Plans to release the game on the promised platforms: Windows, Mac, Linux, iOS, and Android. Cygnus has just released their Colossal Cave game on Playstation, Xbox, Switch and is working on it for mobile devices. If a deal comes together, all of those will be considered for SpaceVenture.
  • Plans to release the game in even more languages, which we will announce once we have confirmed them.
  • Additional promotion/marketing of the game to the public
     

In return, we will be splitting any income made on SpaceVenture with Cygnus Entertainment. Our agreement with Ken is that no one makes any money off of SpaceVenture until our backer rewards are shipped. Again, to be clear, our agreement will still include the fact that once the game is available on the various online stores for purchase, we will use the income for reward shipping to backers. We still have plans for making an option available to people who would like to pay their shipping ahead of time, in order to get their rewards quicker. We will provide more information on this later.

As a reminder, please do not email us your address for reward shipping. Once the game is publicly available and we are ready to start shipping items out, we will request your address information.

Please understand that no contracts have been signed yet. We are still in the process of talking and Ken’s developers are looking at the project now and we are all trying to get a feel for what will need to happen and an approximate cost/timeline for everything. Since this negotiation put a few things on hold for us, we felt like it would be good for us to let you all know the situation.

Though this agreement is not solidified yet, we are encouraged by the possibility of working with Ken and Cygnus on making sure that SpaceVenture gets the level of polish that it deserves. As always, thank you all so much for your continued patience and support.

KEN AND ROBERTA WILLIAMS / CYGNUS HAVE RELEASED COLOSSAL CAVE

Just in case you’re out of the loop, we wanted to do a shout out to Ken and Roberta Williams along with our friend Marcus Mera. They have remade the game “Colossal Cave” into a new 3D/VR adventure game. 

Please go check it out when you have some time!

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