Hero-U Project Update #106: Hero-U: Rogue to Redemption

Hero-U is currently 35% off on Steam
Hero-U is currently 35% off on Steam

If you have friends who have been on the fence about buying Hero-U: Rogue to Redemption, now is a great time to have them check out the game on Steam. We’re running a 35% off sale there ($22.74 sale price in the U.S., varies by country).

Currently the sale is on Steam only; we’ll do a similar sale on GoG in a few weeks. We’re trying to get more players to discover the game and hopefully talk about it to their friends.

Upcoming Patch

We continue to work on improving Hero-U: Rogue to Redemption even while we are getting started on our other projects and finishing the art book and other Rogue to Redemption accessories.

In particular, we’ve fixed an issue that caused the display to not work on some systems with 16:10 ratio monitors. Previously, we only supported 16:9 and 4:3 ratios, the most common displays.

We’re also fine-tuning the Boss Wraith combat, fixing an occasional lockup fighting the Gog Shaman, and fixing some problems with other combat sequences. Then there are some text improvements suggested by players. We plan to package all of these changes into “Patch 3,” likely mid-October.

Cool Crowdfunding Campaigns Concluding Soon

There are nine days left in the Nighthawks Vampire RPG campaign – https://www.kickstarter.com/projects/753131002/nighthawks-the-vampire-rpg-0. Nighthawks is being designed by Richard Cobbett, formerly an editor at Rock Paper Shotgun. Richard wrote some insightful articles about Quest for Glory that tell us he “gets” what it takes to make a great adventure game. This one sounds like a hybrid adventure/RPG much like Hero-U. Dave Gilbert of Wadjet Eye Games (Blackwell, Unavowed) is producing the game, a good portent that it will actually get done. I’m backing this one personally.

Over on Fig.co, check out the Starflight 3 funding campaign – https://www.fig.co/campaigns/starflight-3. Starflight was a fun and important space exploration RPG. Starflight 2 took it up a notch, and Starflight 3 could become a great game in the series. It’s halfway to the goal with just two days left, so this project will need a lot of last-minute love (or a few dedicated investors) to make it happen. Fig has a similar model to Kickstarter, but also allows investment in the success of products. Their CEO formerly worked at Double Fine and helped launch Broken Age.

Watch for some additional news next month about a small crowdfunding campaign we plan to have to support a Nintendo Switch (and possibly PS4 and XBoxOne) version of Hero-U: Rogue to Redemption.

Visit www.hero-u.com for more information or to participate in our forums. And please continue to tell your friends if you love Hero-U. Personal testimonials and social media sharing are our best way to reach out to potential players.

Take It From Gregor

Take It From Gregor

Hero-U Project Update #105: Hero-U: Rogue to Redemption

Patch 2 has passed testing, and we released it a couple of weeks ago. We’re already working on another very small patch that fixes some issues with the game launcher for players who have 16:10 ratio monitors. Previously we only supported 16:9 and 4:3 monitors.

As usual, the patch will also include some minor game play improvements. For example, talking to a character after midnight sometimes results in information that should not have come up until the “next day.” We’d have made it much easier on ourselves to enforce a midnight bedtime, but when have we ever taken the easy approach in game design?

Game books – art book, bestiary, hint book, yearbook, and soundtrack – are in progress. We’re just starting on the hint book, and the yearbook needs a major rework. The other three are nearly complete. We would like to have the yearbook done before we ship boxed games, but we might have to ship them separately to ensure backers get their boxed games in November.

I am working with Fig to crowdfund a Nintendo Switch version of Hero-U: Rogue to Redemption. Fig is also helping us with an upcoming advertising campaign for the PC versions of the game. I’ll post project details when the campaign is ready to launch.

Our team is also currently working on not one, but two, upcoming games. Hero-U: Wizard’s Way will be every bit as ambitious (or more so) than Rogue to Redemption, and will take us several years to complete.

Postcard from Summer Daze at Hero-U
Postcard from Summer Daze at Hero-U

In the meantime, we’re focusing on Summer Daze at Hero-U. This is a smaller-scope game that we hope to complete within a year. It focuses on character relationships as the player tries to prepare for and run the Harvest Festival. You can’t do it alone! We are designing Summer Daze to work on mobile devices as well as PC’s.

Send your friends to http://www.hero-u.com/ to learn more about Rogue to Redemption, and visit there to communicate with the team and other players on our forum.