So we hope everyone enjoyed playing the SpaceVenture demo! We really appreciate all the feedback you guys gave us over at the SpaceQuest.net forums! If you somehow managed to miss the release of the demo all together, CLICK HERE to see the update on that.
SO WHAT’S BEEN HAPPENING THE LAST COUPLE OF WEEKS?
Mark Crowe, Scott Murphy and myself(Chris Pope) all had a great time showing off the demo to people at SDCC 2013. Lots of Space Quest fans came by our table that were crazy excited to meet up and get their hands on the demo right there at the convention center. We even found Roger Wilco.. ASLEEP, AGAIN!!!
Lori and Corey Cole(creators of the Quest for Glory series) even dropped by and had very nice things to say about what they saw with the demo.
Pictured from left to right: Mark Crowe, Corey Cole, Lori Cole, Scott Murphy, Chris Pope
As a side note, if you haven’t been keeping up with their Kickstarter progress, check it out here! We had a nice lunch and reinforced Sierra friendships and plans to continue to stick together throughout the development of our games! 🙂
SO NOW THAT THE DEMO IS OUT, WHAT’S THE PLAN?
We will continue to make some updates to the demo, there is still a lot we’d like to do to it(more narrative, VO, and bug fixes), but I’ll be honest here, most everyone on the team is focused on the game as a whole. There will still be bug fixes and polish coming out on the demo but we hope everyone is supportive of the fact that you guys kickstarted a full game, and that’s what we are going to give you, but in order to do that, priority has to go to getting towards that finish line.
When we update the demo, we’ll let everyone know.
PLEASE NOTE: Future playable content will be considered BETA testing and will only be available to $30 and up backers(as promised in our reward tiers)
One of the big things the team is focused on right now is getting the narrative editor for the rest of the game functioning to a higher standard. We weren’t happy with the amount of work it took in order to actually get text on the screen which is one of the reasons the demo didn’t have all of the narrative it should have had. Things are looking good on that front!
Mark has been hard at work on some scene related artwork. I’ll post some in the future for you to check out. As always, he manages to squeeze little pop culture references in all over the place. Anyone interested in a soylent smoothy? mmmmm tasty!! (hint hint)
TWO MONTH CONTRACT POSITION FOR A UNITY GAME DEVELOPER
We are looking to bring another developer on for a couple of months to help accelerate the development of SpaceVenture. Are you a “Two Guys” fan with a lot of experience programming with Unity? Know someone who meets that criteria(as vague as it is lol) If so, email me: chris @ guysfromandromeda . com
Be sure to include a resume!
PLEASE SUPPORT JIM WALL’S(MAKER OF POLICE QUEST) KICKSTARTER!
Chris Pope a.k.a your humble local intergalactic SpacePope