SpaceVenture Project Update #89: Feb. 1st Update: Yay more puzzles, Ace’s ship, animations, and narrative

Feb. 1st Update: Hello out there to our generous kickstarter backers! It’s time for an update on the goings on of the past couple of weeks.

Mostly behind the scenes things to talk about today. No new artwork to show you, but I promise there will be some on the way! The development team has continued focus on working on multiple puzzle sequences for the game. This has required a few extra capabilities to be added to our existing event driven system for Unity.

Mark and his team have had some pretty important things going on. Ace’s ship has been given some love in terms of the way it looks on the inside. I’m hoping he’ll let me show you all some of that artwork in the near future 😉 Another thing that the art team have put time in on is some more animations that were needed for Ace. Some of that literally just got completed and we’ll be plugging in those animations over the next couple of days.

Scott, along with his assistant Troels, have continued work on narrative writing for new portions of the game that have been added. There are still quite a few scenes that are almost ready to roll that will need narrative writing completed, so they still got some work cut out for them.

The team is all pushing hard to meet some deadlines we have laid out for ourselves. A major section of the game is almost completed and the deadline is nearing, but we still have a little ways to go!

If you’re wondering when the game will be available, we don’t have an estimated date yet, but please see this update for more details on why that is.

EPISODE 8 OF THE BI-WEEKLY PODCAST BY THE SPACE QUEST HISTORIAN

The Historian gets all academic on your asses and discusses the role and meaning of the ubiquitous narrator in Sierra games with the help of Guy From Andromeda Scott Murphy, Leisure Suit Larry creator Al Lowe and Senscape founder and designer of “Scratches” Agustín Cordes. We also get an exclusive update on how the SpaceVenture is going from Chris Pope, learn more about the origins of “ace” reporter Chuck Clusterbluck, and there’s a whole heaping lot of music talk from those fine gentlemen of rock, Brandon Blume and Ken Allen. Oh, and stick around for a little update on Pete Toleman’s Kickstarter near the end – hint: it’s not going well. Get ready for a two hour extravaganza of space fun!

NOW IN ITUNES! or RSS FEED HERE

SERENA, YOU SHOULD CHECK IT OUT!

Some of our good friends created a really cool (not to mention FREE) adventure game you can check out right now! Josh Mandel voices the main character in the game, but you’ll also hear our very own Scott Murphy in there too if you play all the way through 🙂

Visit: http://store.steampowered.com/app/272060/

OTHER SIERRA ALUMNI PROJECTS  

The amazing Josh Mandel / Al Lowe’s Leisure Suit Larry Reloaded

Jane Jensen’s Moebius and Pinkerton Road Studio / GABRIEL KNIGHT: SINS OF THE FATHERS 20TH ANNIVERSARY

Hero-U: Rogue to Redemption by the Quest for Glory designers – Corey Cole and Lori Cole

Under The Half Dome: An Album by Sierra Composer, Ken Allen

Thanks for all of your support everyone!

Chris Pope a.k.a your humble local intergalactic SpacePope