Hero-U Project Update #54: Hero-U Art Process and Progress

Several backers commented on my previous update that they would have liked to read more about our progress with Hero-U. That reminded me that many of you might not know about Lori’s blog on our www.hero-u.net site.

Lori’s latest post is about the process we go through to create the art for each room or section of Hero University and environs, using the Wine Cellar as an example. This is the first “dungeon” area players will encounter in Hero-U.

Wine Cellar Color 3D DetailWine Cellar Color 3D Detail

The update is at http://www.hero-u.net/leaders/whats-happening/. While you’re there, look through some of Lori’s previous blog posts, visit our discussion forums, or browse the rest of the site. We still have some collectibles for sale, and your friends can preorder Hero-U: Rogue to Redemption if they missed out on the Kickstarter.

We will still be getting new art for several months, and we have a lot of programming and writing work to do after we have the art, so we still have a long way to go on the project. At this point, Lori and I are self-funding and not taking any salary or other payment. For now at least, we prefer that approach to the alternatives. We get to keep control of the project and the company this way.